txt, but adds some insecurity. My take on disincentivizing min-maxing approaches to gameplay while also preserving the balance and intent of Oblivion's design as elegantly as pI've been trying to go with pushthewinbutton's "through the valleys" mod list to get a "vanilla plus" experience where the game is enhanced but doesn't stray too far from the original oblivion experience, problem is that though this list is supposed to be highly stable and runs great at least according to the description I haven't had a good time with it. This mod redesigns the attribute progression system slightly to prevent min-maxing hell while still maintaining Oblivion's balance and design intent. Yet for some reason the game just crashes and closes when I sleep, it doesn't happens when I make my character wait, does anyone knows why this happens?? If you wonder, I barely have any mods installed and my pc isn't that great (Windows 10, 8GB of RAM, Intel core. . Wanted to do a new playthrough and immediately wound up in a situation where if I continued to play the game at all I would overlevel a skill. 2-49385-1-2-1562378719. Basically an attribute increases one point when its associated skills improve 4. So most people install mods to make going past level 1 suck less. Any attribute bonuses you earn and don't use when leveling up will be carried over to the next level up screen. My take on disincentivizing min-maxing approaches to gameplay while also preserving the balance and intent of Oblivion's design as elegantly as p-Attributes Modifiers on Levelup to 5-Quest Award Leveller (Basically vanilla mods to fix some inconvenient features, nothing crazy). I was like "well, ♥♥♥♥. Attribute Progression Redesign; Attribute Progression Redesign. I used those on my last playthrough and it worked really well. Wanted to do a new playthrough and immediately wound up in a situation where if I continued to play the game at all I would overlevel a skill. 2. I find that it offers a quick fix to the leveling system while also staying true to the developers intention. A diary that tracks useful information about your class, skills, and attribute bonuses. 1. Unique DLs-- Total DLs-- Total views-- Version. I've been trying to go with pushthewinbutton's "through the valleys" mod list to get a "vanilla plus" experience where the game is enhanced but doesn't stray too far from the original oblivion experience, problem is that though this list is supposed to be highly stable and runs great at least according to the description I haven't had a good time with it. I'm half through the quests using this mod, and I absolutely love it so far. How can i tell if realistic leveling is working?Still best paired with the leveling mod of your choice (TtVs uses Attribute Progression Redesign, which I also really like since it's basically a more forgiving/less grindy vanilla. I'm currently torn between a few different leveling mods. For whatever reason, this mod ended up not only being less effective than manual leveling, but also breaking my. e. Attributes you don't use when leveling up carry over to the next level. My take on disincentivizing min-maxing approaches to gameplay while also preserving the balance and intent of Oblivion's design as elegantly as p Get app Get the Reddit app Log In Get the Reddit app Log In Today is my first day trying to mod Oblivion (GOTY Deluxe edition off Steam) on my laptop. Collections . I'd reccomend:Page 1 of 13 - Attribute Progression Redesign - posted in File topics: Attribute Progression Redesign Unused attribute points carry over to your next level. MediaI've been trying to go with pushthewinbutton's "through the valleys" mod list to get a "vanilla plus" experience where the game is enhanced but doesn't stray too far from the original oblivion experience, problem is that though this list is supposed to be highly stable and runs great at least according to the description I haven't had a good time with it. I reccomend Attribute Progression Redesign. My favorite is Attribute Progression Redesign. Dynamic Oblivion Combat v2. Created by Jake Alaimo . the function setupUI (), in which the progression attribute is set, is not called by default. esp battlehorn castle spell tomes kvatch rebuilt-no more burned grounds mehrunes razor shivering isle frostcraig horse armor vile lairAttribute Progression Redesign. Krraken a land dreugh companion. 2. Credit also goes to the mod's author, PistachioRaptor, whose help and guidance were invaluable in figuring out how to make this, my first Oblivion mod. Unique DLs-- Total DLs-- Total views-- Version. Unpopular Opinion: The Level System is Fine. Download: Manual; 0 of 0 File information. Attribute Progression Redesign 39 Balanced Creature Stats - Fixed Level Scaling 40 Balanced Creature Stats - DLC Patch 41 Balanced NPC Level Cap 42 Balanced NPC Level Cap - DLC Patches. Skills and Leveling. So most people install mods to make going past level 1 suck less. it was really nice, I never used realistic leveling though. I prefer Attribute Progression Redesign as it just makes unused modifiers rollover, so it’s the same points as you would have got had you efficiently leveled. hi as the title says i have been playing oblivion and only recently started to go into dungeon locations and every place i go to there is a bunch of naked npc just standing there and i see the dungeon has been cleared because there was even more further down fighting the enemies. Probably Better Dungeons as well, just because vanilla ones can be a tad sameyUnused attribute points carry over to your next level. Attribute Progression Redesign OR Ultimate Leveling With these you won't have any problems with leveling scaling and under leveling or overleveling. Last updated 06 July 2019 3:05AM. Download: Manual; 0 of 0 File information. r/oblivion. Page 204 of 216 - Ultimate Leveling - posted in File topics: In response to post #118959143. Unused attribute points carry over to your next level. Attribute Progression Redesign [Oblivion Mod] Unused attribute points carry over to your next level. Just started a fresh character who has had 16 skill increases in INT and is able to level up from 1 to 3. Unused attribute points carry over to your next level. Thanks for providing vanilla overrides (not a fan of those particular changes, especially for a magic-oriented character makes the early game unnecessarily hard). Use Wrye Bash and Oblivion Mod Manager. For a vanilla experience i suggest you the franscesco and attribute progression redisign,than you can add any texture mod that you want (avoid too many texture over 2k size) For the grass take Far Cry inspired Grass - Expanded + smooth grass (dont use any other mods about grass because they cause stuttering in combination of many texture mods). Last Update: 06 Jul 2019. Hopefully this thread can serve as a little mini-collective with mods beyond what most people know of, and hopefully the pros and cons of each are addressed. On the 10th advance, you reach the next level. My take on disincentivizing min-maxing approaches to gameplay while also preserving the balance and intent of Oblivion's design as elegantly as possible. MOO + OOO offer a massive, substance full overhaul. Description: A quick example of what this does: For a level 25 player, this mod applies a universal +20 damage bonus to each hit they strike, regardless of weapon. Practical Training. Companion neeshka. I would recommend using PushTheWinButton's Automatic Attributes or PistachioRaptor's Attribute Progression Redesign, depending on if you prefer an automatic system or something closer to vanilla but without all the nonsense. Attribute Progression Redesign 119 Rebalanced and Unleveled Quest Gold Rewards 120 Balanced Creature Stats - Fixed Level Scaling 121 Balanced NPC Level Cap - Logical. Created by Jake Alaimo . Reinforcing Oblivion's Design: There are a lot of ways you can redesign Oblivion to disincentivize min-maxing. 5% Crit Chance per Attribute. Unused attribute points carry over to your next level. Second one is my favourite. Unused attribute points carry over to your next level. My take on disincentivizing min-maxing approaches to gameplay while also preserving the balance and intent of Oblivion's design as elegantly as pPage 2 of 13 - Attribute Progression Redesign - posted in File topics: In response to post #70461028. ago. Attribute Progression Redesign (at least as far as I can tell, this was working) Copying in the hundreds of UOP files hosed everything. I think it fixes a huge problem while retaining the logic that your attributes increase according to. im new to modding so i have no clue what mod could be doing this so i hope. 1. "," "," Right-click the empty space in the left pane of MO2 and select Create Separator. My favorite is Attribute Progression Redesign. Check out Attribute Progression Redesign. Regardless I'd honestly recommend neither. Download: Manual; 0 of 0 File information. The Elder Scrolls IV: Oblivion > General. esp uop vampire aging and face fix unofficial oblvion patch knights. Skills and Leveling. Endurance is maybe the only attribute that really influences game difficulty. Last Update: 06 Jul 2019. Killian a spider daedra companion. Attribute Progression Redesign v1. My take on disincentivizing min-maxing approaches to gameplay while also preserving the balance and intent of Oblivion's design as elegantly as p. 1. Forget you've ever installed this mod. Attribute progression redesign. Unused attribute points carry over to your. That's what I'm going for with this new thread, at least. Feel free to remove the `allow-scripts` from the sandbox attribute. The best part was using all the alchemy materials I had been saving up, getting 19 levels in Alchemy at once, and being able to shrug and move on with the game instead of reloading and precisely grinding the. hi as the title says i have been playing oblivion and only recently started to go into dungeon locations and every place i go to there is a bunch of naked npc just standing there and i see the dungeon has been cleared because there was even more further down fighting the enemies. It's really up to the system you want. They don’t remove level scaling, they embrace its positives but put limits and caps on it to make it much much better than vanilla Oblivion all why preventing the need. AOG knock on door : Knock on locked houses to speak with people inside. Are you talking about "Attribute Progression Redesign"? Well, this mod requires OBSE, nothiing else. 1. Unused attribute points carry over to your next level. Safe to use . Uploaded: 23 May 2019 . Elliove • 4 hr. Level and attributes will increase naturally as your skills improve, without the need to micromanage them or worry about what skills to use to optimise your advancement. However, even after I sleep, I can only get +3 and +2 in these categories. Through the Valleys v2. Attribute Progression Redesign 89 Balanced NPC Level Cap - Logical Levels for All NPCs 90 Balanced Unleveled Rewards 91 Faster Horse Dismount 92 Complete Clutter and. However, I was wondering if you'd be willing to make an alternate version for the changes to the system that this mod provides: Attribute Progression Redesign. With +5 Al Attribute Modifiers, it's a simple mod that is as close to the Vanilla game as possible, except without all the micromanaging of efficient leveling. ago. Skills and Leveling. Your "racial attributes" for the purposes of the mod's calculations are just whatever attributes. Spoiler slimeweasel wrote: Doesnt actually tell you how many levels each skill has progressed, just the attributes. Depends on your tastes and what are you looking for. Applies to melee, unarmed, spells, staves, and bows regardless of skill level. I. It's there to allow filtering and toggling of disabled mods for modlist. Most of those methods also significantly. That’s basically a cheat mod. I'm currently torn between a few different leveling mods. If you use anything I'd recommend Attribute Progression Redesigned. Vanilla leveling is bad, yes. MediaPage 1 of 3 - Time and Instinct - Per Level Damage Bonus - posted in File topics: Time and Instinct - Per Level Damage BonusEvery level after level 5 provides a flat +1 damage bonus. I've been trying to go with pushthewinbutton's "through the valleys" mod list to get a "vanilla plus" experience where the game is enhanced but doesn't stray too far from the original oblivion experience, problem is that though this list is supposed to be highly stable and runs great at least according to the description I haven't had a good time with it. 3 comments. I was like "well, ♥♥♥♥. Endorsements. it was really nice, I never used realistic leveling though. Attribute Progression Redesign 38 Balanced Creature Stats - Fixed Level Scaling 39 Balanced NPC Level Cap - Logical Levels for All NPCs 40 Balanced Unleveled Rewards 41. All my major skills are in only 3 Attributes, meaning I will stop getting natural Attribute bonuses in skills that help me level up; On top of this, I started out as a wood elf under the Thief sign, which further robs. Forget you've ever installed this mod. Uploaded by JakeAlaimo. Original upload 23 May 2019 5:09PM. Krraken a land dreugh companion. Its the most faithful to the original system except for the fact that attribute bonuses which you dont select carry over to the next level. - +5 All Attribute Modifiers - Galerion Natural Leveling Revised - Realistic Leveling I like them all for different reasons. "," "," Right-click the empty space in the left pane of MO2 and select Create Separator. Uploaded: 23 May 2019 . Realistic Leveling removes the attribute point allocation that this mod adjusts, so in the best case this mod would just cause. (Mods: Attribute Progression Redesign) comments sorted by Best Top New Controversial Q&A Add a Comment . 960. Virus scan. Yet for some reason the game just crashes and closes when I sleep, it doesn't happens when I make my character wait, does anyone knows why this happens?? If you wonder, I barely have any mods installed and my pc isn't that great (Windows 10, 8GB of RAM, Intel core. . Page 8 of 14 - Attribute Progression Redesign - posted in File topics: Finally the best levelling mod for oblivion ever! Been looking for that for a long long time. Feel free to remove the `allow-scripts` from the sandbox attribute. I'm looking to start a new Oblivion playthrough. With +5 Al Attribute Modifiers, it's a simple mod that is as close to the Vanilla game as possible, except without all the micromanaging of efficient leveling. So Im prepping to start a new toon on oblivion and Im trying to tweak my modlist to be a bit more stable, as it stands right now I get a CTD about every hour or so. Mixing them would be a bad idea. Choose download type Free Realistic Leveling tackles the separate issue of efficient player leveling. Worth pointing out that his Real. Hopefully this thread can serve as a little mini-collective with mods beyond what most people know of, and hopefully the pros and cons of each are addressed. You can use __init__ (), which will automatically run as soon as the class is instantiated (i. txt, but adds. My personal reccomendations are MOO and Attribute Progression Redesign. CryptoI've been trying to go with pushthewinbutton's "through the valleys" mod list to get a "vanilla plus" experience where the game is enhanced but doesn't stray too far from the original oblivion experience, problem is that though this list is supposed to be highly stable and runs great at least according to the description I haven't had a good time with it. Sorry, I'm a little confused about the banking aspect of this. Version 537. I don't mind Oblivion's vanilla mechanics for character level and attribute increases, especially with a mod like Attribute Progression Redesign to make attribute increases just a little more forgiving. Curse of Hircine Resurrected. Curse of Hircine Resurrected. 2. Unused attribute points carry over to your next level. 2] to Attribute Progression Redesign 04 July 2019, 3:11AM JakeAlaimo changed some attributes to Attribute Progression Redesign : File 'Attribute Progression Redesign v1. The level scaling as you mentioned is the real problem, and the only real way to change that is to use an overhaul. ini file for any changes or any changes to DarnUI files if you have that installed. supporter; 129 posts; 1 kudos; 02 June 2021, 10:23AM. My take on disincentivizing min-maxing approaches to gameplay while also preserving the balance and intent of Oblivion's design as elegantly as possible. Virus scan. Created by Jake Alaimo . Date uploaded. Author: JakeAlaimo. So if you gain 7 skill increases for Strength skills, you'll end up with a +3. Page 11 of 13 - Attribute Progression Redesign - posted in File topics: Stellar mod, thanks a lot man. While you still have the basic attributes (Body, Reflexes, Technical, Intelligence, and Cool) to pump points into. Page 7 of 14 - Attribute Progression Redesign - posted in File topics: This gem has changed my game from bothersome to fun again. Just try and play, and notice a little -1 in a stat at one point. Marvelman2099 • 1 yr. Vanilla leveling is bad, yes. - +5 All Attribute Modifiers - Galerion Natural Leveling Revised - Realistic Leveling I like them all for different reasons. 2. save. I've been trying to go with pushthewinbutton's "through the valleys" mod list to get a "vanilla plus" experience where the game is enhanced but doesn't stray too far from the original oblivion experience, problem is that though this list is supposed to be highly stable and runs great at least according to the description I haven't had a good time with it. Dynamic Oblivion Combat : Better Combat. Makes combat much more satisfying. Oblivion XP - 無料・ダウンロード. 0 trailer. My take on disincentivizing min-maxing approaches to gameplay while also preserving the balance and intent of Oblivion's design as elegantly as pI recommend Attribute Progression Redesign alongside it; super simple overhaul to the leveling system that's faithful to the original. yeah, any mod using the KCAS wheel for attributes will result in some drastic attribute changes from default. I've been trying to go with pushthewinbutton's "through the valleys" mod list to get a "vanilla plus" experience where the game is enhanced but doesn't stray too far from the original oblivion experience, problem is that though this list is supposed to be highly stable and runs great at least according to the description I haven't had a good time with it. 2. My take on disincentivizing min-maxing approaches to gameplay while also preserving the balance and intent of. Please pardon my lack of knowledge but googling has not… Page 6 of 14 - Attribute Progression Redesign - posted in File topics: In response to post #72911093. 2. I haven't played it modded since like 2011. Unused attribute points carry over to your next level. With +5 Al Attribute Modifiers, it's a simple mod that is as close to the Vanilla game as possible, except without all the micromanaging of efficient leveling. I've tried both and a few others. For whatever reason, this mod ended up not only being less effective than manual leveling, but also breaking my. For me it's Oscuro's Oblivion Overhaul, Oblivion Character Overhaul, Vanilla Combat Enhanced, and Enchanted Hand To Hand. It seems kinda realistic that you have to use those skills to upgrade those certain attributes. That's what I'm going for with this new thread, at least. About the Levelling system. ; Name the separator Gameplay. Attribute Progression Redesign. Accidentally raise your restoration while training your combat skills? That willpower point can be. Attribute Progression Redesign [Vanilla Plus] Automatic Attributes [V++] Oblivion XP [Overhaul] (- Automatic +5. That's what I'm going for with this new thread, at least. A massive new update has arrived for Cyberpunk 2077 alongside the new expansion, Phantom Liberty. I was like "well, ♥♥♥♥. . This is my favourite for sure. That's what I'm going for with this new thread, at least. Hopefully this thread can serve as a little mini-collective with mods beyond what most people know of, and hopefully the pros and cons of each are addressed. Page 2 of 3 - Skill Diary Redone - posted in File topics: In response to post #84282203. Showing 1 - 2 of 2 comments. Download: Manual; 0 of 0 File information. I also recommend Dynamic Combat Overhaul. Unused attribute points carry over to your next level. My take on disincentivizing min-maxing approaches to gameplay while also preserving the balance and intent of Oblivion's design as elegantly as possible. Lightweight - no permanently-running scripts. Ascention. Better Dungeons : as described. Spoiler thereaverofdarkness wrote: Im having an issue in which when I level up, I dont gain any attribute points. Can post info from MO2 if needed. Last Update: 06 Jul 2019. My take on disincentivizing min-maxing approaches to. Endorsements. That's what I'm going for with this new thread, at least. I've been trying to go with pushthewinbutton's "through the valleys" mod list to get a "vanilla plus" experience where the game is enhanced but doesn't stray too far from the original oblivion experience, problem is that though this list is supposed to be highly stable and runs great at least according to the description I haven't had a good time with it. With +5 Al Attribute Modifiers, it's a simple mod that is as close to the Vanilla game as possible, except without all the micromanaging of efficient leveling. It also enables you to open some doors by force, rip off turrets, and use intimidating or solo-trained dialogue choices. JakeAlaimo uploaded a new file called Attribute Progression Redesign v1. That's what I'm going for with this new thread, at least. But if you want other stuff then overhauls like OOO and MOO deals with these issues but adds tons of other stuff or mechanics that changes the game that you may or may not like. Curse of Hircine Resurrected. 0. My take on disincentivizing min-maxing approaches to gameplay while also preserving the balance and intent of Oblivion's design as elegantly as pPage 12 of 13 - Attribute Progression Redesign - posted in File topics: In response to post #106469043. 1. Uploaded: 23 May 2019 . im new to modding so i have no clue what mod could be doing this so i hope. Usually during a loading screen in a town, occasionally just running in the wilderness though. The thing is that I really enjoy questing and exploring in Oblivion, but I don't enjoy doing repetitive things to grind for skill levels. LushWoods or any singular one, the Complete Compilation is quite big. In four case studies, the median improvement in overall usability was 165% from the first to the last iteration, and the median improvement per iteration was 38%. Unused attribute points carry over to your next level. - +5 All Attribute Modifiers - Galerion Natural Leveling Revised - Realistic Leveling I like them all for different reasons. Created by Jake Alaimo . With +5 Al Attribute Modifiers, it's a simple mod that is as close to the Vanilla game as possible, except without all the micromanaging of efficient leveling. My take on disincentivizing min-maxing approaches to gameplay while also preserving the balance and intent of Oblivion's design as elegantly as pA diary that tracks useful information about your class, skills, and attribute bonuses. Leveling Unlimited Mod Attributes Reset The Elder Scrolls IV: Oblivion Created and Edited by Benjamin Fade Requirements: Shivering Isles Date: 2/19/2021 Information ***** This mod allows you to reset your skills and attributes to bypass the level cap in order to keep leveling up. I tend to suck the fun out of the game for myself when playing normally, knowing Ill just be throwing stats away if I dont level a. Unused attribute points carry over to your next level. However, I fear that. Book Of Scrolls: Vanilla scrolls kind of suck. () ChaseCameraMod (i dont get dizzy anymore)Now one thing I want to mention that I am using the "Through the valleys" mod guide with stuff like Acension and the attribute progression redesign so I'm not sure how much this effects that. However, if you want a different experience to leveling. Killian a spider daedra companion. Yet for some reason the game just crashes and closes when I sleep, it doesn't happens when I make my character wait, does anyone knows why this happens?? If you wonder, I barely have any mods installed and my pc isn't that great (Windows 10, 8GB of RAM, Intel core. Attribute Progression Redesign Dynamic Oblivion Combat v2 Balanced NPC Level Cap Practical Training Ascention Leveled Creature Flag Fix Balanced Unleveled Rewards. You don't have to worry about "efficient leveling" anyway because attribute efficiency doesn't really matter. Safe to use . Game runs good, and enjoying the content recommended, except when in some in-game menus the game seems to display slow, like to maybe 1 frame every few seconds. - +5 All Attribute Modifiers - Galerion Natural Leveling Revised - Realistic Leveling I like them all for different reasons. Unlike many other role-playing games, when. The devs intended it to provide natural bonuses depending on the skills your character uses. I dont have a lot bc is my first playtrouht and i want the most vanilla like possible. Credit also goes to the mod's author, PistachioRaptor , whose help and guidance were invaluable in figuring out how to make this, my first Oblivion mod. Krraken a land dreugh companion. Attribute Progression Redesign; Attribute Progression Redesign. Page 3 of 11 - Attribute Progression Redesign - posted in File topics: In response to post #70342578. Unused attribute points carry over to your next level. Page 2 of 13 - Attribute Progression Redesign - posted in File topics: In response to post #70461028. However, I fear that. I’ve only ever started new games with this mod to be honest, I’m not sure if that normal sorry… maybe use console commands to get lost attributes back? Also I would up the XP multiplier , it took me hours to level a few times without changing it, I put mine up to 200 XP that seemed roughly the same amount of time it would take to progress. I already have everything installed on the correct way, Wyre Bash, OBSE, parches. Companion Fergus 2. Download: Manual; 0 of 0 File information. This mod changes leveling and attribute advances to be more realistic and provide better game play. I don't mind Oblivion's vanilla mechanics for character level and attribute increases, especially with a mod like Attribute Progression Redesign to make attribute increases just a little more forgiving. Krraken a land dreugh companion. ShortRange. esp uop vampire aging and face fix unofficial oblvion patch knights. For me, something like Ultimate levelling or Attribute progression Redesign is a must, because the min max aspect of levelling really dampened the fun for me; had me swimming against a wall for in game days to level properly, and limited skill usage with each level. Oblivion character overhaul version 2. I've been trying to go with pushthewinbutton's "through the valleys" mod list to get a "vanilla plus" experience where the game is enhanced but doesn't stray too far from the original oblivion experience, problem is that though this list is supposed to be highly stable and runs great at least according to the description I haven't had a good time with it. Through the valleys is a comprehensive mod list, but it only uses like two or three mods to delevel the game. 1. it makes it so points carry over between levels. Original upload 23 May 2019 5:09PM. Unused attribute points carry over to your next level. My take on disincentivizing min-maxing approaches to gameplay while also preserving the balance and intent of Oblivion's design as elegantly as possible. Rather than subject myself to that nightmare I'd like to circumvent that system in a way that doesn't upset the balance of the game. Collections . This applies to melee, unarmed, spells, and bows regardless of skill level. attribute progression redesign seems to be a good companion mod to this. Collections . Endurance is maybe the only attribute that really influences game difficulty. r/skyrimmods • I don't want the game to be overmodded to the extreme, but is there such mods that I absolutely must have?. This mod changes leveling and attribute advances to be more realistic and provide better game play. Spoiler Fyrcynn wrote: How does this play with Ultimate Leveling from Maskar? At a glance, Id recommend not mixing them. Uploaded by JakeAlaimo. v2. Last Update: 06 Jul 2019. And it kicks in when you level up - with other words, when the prequisites for leveling up are met AND you try to sleep. document requirements and propose. It's vanilla in flavor but a massive overhaul. Balanced NPC Level Cap. I was like "well, ♥♥♥♥. ago. I'd also reccomend some other mods, but for a vanilla experience that's all you'd need. Author: JakeAlaimo. Unique DLs-- Total DLs-- Total views-- Version. The system wasn’t meant to be min-maxed anyway. However, I fear that. Unused attribute points carry over to your next level. #70344728, #70515743, #70517148 are all replies on the same post. CCCP is compatible with mods that change races and birthsigns. Unused attribute points carry over to your next level. ShortRange. My take on disincentivizing min-maxing approaches to gameplay while also preserving the balance and intent of Oblivion's design as elegantly as possible. I'll resolve this later" and after months I'm finally looking to get back to it. 42. I'll resolve this later" and after months I'm finally looking to get back to it. Rather than subject myself to that nightmare I'd like to circumvent that system in a way that doesn't upset the balance. #72920063, #74264193, #82865663 are all replies on the same post. Max at +5. Choose. Spoiler Lonewolf2797 wrote: I absolutely love the idea of this mod, however, will it work with Elys uncapper? PistachioRaptor wrote: Both mods should work together. Balanced Unleveled Rewards. Want to know which one is better. Fixes several bugs and oversights and. Killian a spider daedra companion. Safe to use . I played a character up to. hide. Created by Jake Alaimo . Original upload 23 May 2019 5:09PM. For the leveling itself I also like Attribute Progression Redesign, it's vanilla leveling made more forgiving. I think this comes from the mod "Attribute Progression Redesign" but I am. However, I fear that. My take on disincentivizing min-maxing approaches to gameplay while also preserving the. My personal reccomendations are MOO and Attribute Progression Redesign. This mod changes leveling and attribute advances to be more realistic and provide better game play. I'm currently torn between a few different leveling mods. any suggestions? comment sorted by Best Top New Controversial Q&A Add a Comment.